World
Ichor Dungeon
A platforming level built in Blender and brought into Unity.
Placeholder: Sam to add a fuller write-up (platform, role, year)
Worlds
Dungeons, cursed villages and haunted ruins, built in Blender for Unity, VRChat and real-time play.
World
A platforming level built in Blender and brought into Unity.
Placeholder: Sam to add a fuller write-up (platform, role, year)
World
Unity environments created in Blender with geometry nodes, taken from Blender to VRChat.
Placeholder: Sam to add a fuller write-up (platform, role, year)
World
A large Blender environment made with geometry nodes.
Placeholder: Sam to add a fuller write-up (platform, role, year)
World
Making levels with geometry nodes: a village of crooked houses and dark woods.
Placeholder: Sam to add a fuller write-up (platform, role, year)
Geometry-node studies
Archive