Worlds

Worlds

Dungeons, cursed villages and haunted ruins, built in Blender for Unity, VRChat and real-time play.

Creepy Village, crooked houses scattered across a dark hillside

World

Creepy Village

Making levels with geometry nodes: a village of crooked houses and dark woods.

Placeholder: Sam to add a fuller write-up (platform, role, year)

Watch the video on YouTube

Geometry-node studies

More environments

More on YouTube →
Mausoleum, environment study
Study

Mausoleum

Haunted terrain made with geometry nodes.

Ice Temple, environment study
Study

Ice Temple

A frozen domed temple.

Concrete Ruins, environment study
Study

Concrete Ruins

Procedural destruction in Blender.

Rust Slums, environment study
Study

Rust Slums

A free geometry-node environment kit.

Icy Mountain Pass, environment study
Study

Icy Mountain Pass

A snowy pass built with geometry nodes.

Sky Islands, environment study
Study

Sky Islands

A generator for floating island levels.

Lava River, environment study
Study

Lava River

Lava terrain modeled fast in Blender.

Archive

Earlier environment concepts

ArtStation →
Neon City, environment concept art
Concept

Neon City

Environment concepts for an unannounced project.

The Fishing Village, environment concept art
Concept

The Fishing Village

Stream sketch: photo manipulation over a 3D render.

Forest Temple, environment concept art
Concept

Forest Temple

Early environment painting.